Hunter: The Reckoning
From Interplay
MODEL- 71866 VENDOR- VIVENDI FEATURES- Hunter: The Reckoning Set in White Wolfs World of Darkness Hunter: The Reckoning is a third-person action-shooter where players take the role of one of four unique hunters - Deuce a biker ex-con Father Cortez a prison chaplain Kassandra a raver chick and Samantha a tough ex-cop. Armed with a variety of fearsome weaponry players will battle it out with a plethora of supernatural enemies. Non-stop heart-pumping action combined with outstanding graphics bring the true spirit of Hunter: The Reckoning to life and give players a taste of the World of Darkness. * Single or multiplayer madness! 1 - 4 Hunters battle evil - all on the same screen. * Unload both barrels on 20 types of monsters from zombies to werewolves tovampires including 7 insane boss characters. * Deal out the damage with over 20 melee ranged and spell weapons including axes shotguns swords and flamethrowers. * Take apart your enemies piece-by-piece by dismembering heads arms and legs. * Movement Independent Targeting technology makes use of both analog sticks to allow the player to simultaneously move and shoot in different directions. ESRB Rating : M for Mature Genre/Category : Action System : Nintendo GameCube Number of Players : 14 Compatible Peripheral Features: MANUFACTURER WARRANTY: 90 DAYS
- Amazon Sales Rank: #17232 in Video Games
- Brand: High Voltage Software
- Released on: 2002-11-19
- ESRB Rating: Mature
- Platform: GameCube
- Number of items: 1
- Dimensions: 1.00 pounds
Who thought this was fun?
The developers of this game dropped the ball like a ton of bricks. Don't get me wrong. The idea was cool: Four characters, each with their own technique and weapons, trying to rid the world of zombies and other possessed creatures. But, believe me, that's where the excitement ends.
From what I hear, playing this with 3 friends is where the fun lies, but if you're going alone, the only reasonable character choice is Duece. He is the strongest and has the most reach with his axe. You'll find that he is the ONLY one capable of handling the endless amount of enemies that appear out of nowhere, which is one of the game's biggest problems.
The enemies keep respawning. What's the point of killing tens of monsters, if they're only going to respawn seconds later? It's repetative and pointless. There's almost nothing worse than fighting through an area only to find that the same people you killed a moment ago keep coming back.
Another HUGE problem with this game is the camera angles. You have zero control over it. All this game allows you is a zoom in feature, which only serves to make your experience worse. Countless times I found myself turning a blind corner and having to actually walk a few seconds before the camera allowed me to see down that path. That's the kind of thing that gets you needlessly killed.
Next, we have the bosses. Okay, so who's bright idea was it to make bosses so cheasy? The first boss I fought had a horde of monsters helping him kill me, and none of them were moving slow enough for me to think too hard. The second one, a Teddy Bear, wouldn't stop chasing me. I had to literally run around in circles, avoiding killer spirits, while occasionally jumping to avoid Teddy Bear induced earth quakes and vomit, all the while trying to get a shot with my special weapon. You literally only have seconds to get that one shot off. By the way, if you run out of ammo for that special weapon, just restart, because you will not defeat that leader with anything else. Sound like fun? I didn't think so.
The next problem is the cycling of the weapons. During the game, I found that it takes certain weapons to destroy certain creatures. For example, the spirits and gargoyles cannot be killed with guns and the spiders and alligators cannot be killed with blunt strikes, unless you want to die, of course. I've tried and it resulted in either my death or a huge loss of energy. It's a nice concept, but you'll find yourself running back and forth as you try to cycle from one weapon to another as you attempt to rid yourself of deadly spiders as the spirits are coming at you simultaneously.
The final problem is the need to reload your special weapon. Okay, I understand this concept, but then ammo is not easy to come by. Why couldn't they just make this like Blood Rayne and give you the chance to reload when you kill someone who has a gun? Also, why does the chainsaw have such a short limit? It's not like it does any more damage than your regular weapon.
So basically, the game sucks.
One more thing. The guy that does the voice for the mysterious dark creature that tells you why this happened sounds like the Mayor of Grant City in Dead to Rights. They sound exactly the same, in fact, only this character is overly melodramatic.
multiplayer fun...!
Hunter The Reckoning ... the only strong point is its multiplayer capability (very addictive), but even with that, there are still flaws.
The storyline seems pretty obscure and silly. I won't go into it. Just know that along the way, you have to kill tons of zombies and other monsters, and save innocents while you're at it...
There are 4 characters, two guys and two girls - choose wisely, especially when doing single player. You vs. 23974238 zombies = one frustrated you. However, you can't really note anything special about these characters (or the bad guys, except for the bosses) because the graphics TOTALLY SUCK during gameplay. As someone else noted earlier, they do look like something from N64 - and we're already on a Gamecube here. The graphics aren't very smooth, you can't really see much detail, and not a good use of colors, except... well, grey/black.
Also, there is no changing in camera angle, and at one point, freakin LEAVES were blocking our view as we were about to be slaughtered by zombies. I'm sure other things can block your view as well, but I haven't played very far in the game.
Your character automatically comes with an unlimited ammo. weapon (yay!) but reloading on the battlefield takes awhile - it could cost you lots of health if you're not careful. I found it a little of a hassle; that and switching from weapon to the other countrols. I kept on hitting the wrong thing; too many icons to choose from and the zombies are closing in on us!!
Really, the only strong point is the multiplayer part. It's always fun in groups, yes? You'll have fun screaming at your friends to protect Kayleigh (the little girl) from mass hoards of zombies; screaming at your friends to move so that you can get out, and so on. There's something thrilling about running around pressing R and blowing the brains out of monsters with your friends.
If you have three friends who are up for some button mashing and joystick manuevering while killing zombies and other foul creatures, yes, by all means, play Hunter The Reckoning. It's quite addictive. If not, then I suggest you pass this one and find a better game.
Good quality game
This game was very mindless but addictive, especially in multiplayer. The gore wasn't too bad since you have a faraway view, but the boss monsters were very gruesome. It still doesn't matter much since it is not much of a horror game, like Resident Evil, where it is very tense and disturbing. This game is more of a fun party game to play with your friends. The characters were cool, each with their own magic, ranged, and melee moves. I like Martyr the best with her cool knives and duel pistols. The hordes of zombies are much more fun to kill with friends. Not much of a single player game.